Sabtu, 28 September 2013

Killzone: Shadow Fall Has Dedicated Multiplayer Servers


PlayStation 4 exclusive Killzone: Shadow Fall has dedicated multiplayer servers, according to developer Guerrilla Games, but they will only act as hubs for players, as the main processing will still be handled by individual PS4 consoles.

Killzone: Shadow Fall is set to debut in November alongside the PlayStation 4 and more and more details about the first-person shooter are surfacing each week.

Now, after hearing about the multiplayer that might not have 60fps all the time, Guerrilla has confirmed that the game's online mode also has dedicated servers.

"Killzone Shadow Fall has dedicated servers hosted in various regions around the world. These servers do not run the logic of the game – they only act as a hub between the clients, forwarding network traffic from one player in game to all other players in game. This allows people with a slower connection or strict firewall settings to play without issues," Guerrilla's Eric Boltjes told PS blog.

"Almost all logic relating to you (e.g. moving, shooting and taking damage) runs on your local PS4, with only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’, one PS4 in the game selected for its connection quality."

As such, while there's still an emphasis on a host player, it's much more reduced.

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